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Altium designer 17 redefine board shape free download.Altium Downloads

 

Altium designer 17 redefine board shape free download.Defining the Board Shape in Altium Designer

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

NEW TO ALTIUM?.redefine board shape disappeared in Altium – Page 1

 
 
Jul 01,  · Altium – How to Define Board Shape (The New & Old Way) robertferanec Altium, Hardware design July 1, This video explains how to redefine board shape / outline in the old and also in the new Altium. YouTube. Robert Feranec. Jun 20,  · The board shape, also referred to as the board outline, is a closed polygon that defines the boundary, or extents, of the board. As well as providing a visual guideline of the extents of the space available for the placement and routing of the design, the board shape is also used by the internal power planes as the reference for the power plane. Oct 28,  · In this module we will look at various ways to create the PCB shape, including reshaping existing PCBs, creating one using a mouse, creating on from primitiv.
 
 

Altium designer 17 redefine board shape free download.Defining the Board Shape in Altium Designer | Altium Designer User Manual | Documentation

Oct 28,  · In this module we will look at various ways to create the PCB shape, including reshaping existing PCBs, creating one using a mouse, creating on from primitiv. Sep 22,  · I also have this problem for a while. I searched on web but couldn’t reach to any solution. Finally, I found a way to redefine board shape and size. It is not the exact soln but it work. Press 1 to open board layer stack then “DESIGN” list can be used to redefine board shape or u can press “D” twice to redefine board shape. Thanks. Jun 20,  · The board shape, also referred to as the board outline, is a closed polygon that defines the boundary, or extents, of the board. As well as providing a visual guideline of the extents of the space available for the placement and routing of the design, the board shape is also used by the internal power planes as the reference for the power plane.
 
 
 
 

Rigid-Flex is under active development. To switch to Rigid-Flex 2 mode, enable the following options in the Advanced Settings dialog :. For information about working in Rigid-Flex 1. The Board Shape defines the overall shape of the finished board. Click through the slides to see the three Board Regions that make up the rigid-flex shape, and the finished board in 3D. The Board Shape, also referred to as the board outline, is a closed polygonal shape that defines the overall extents of the board.

As well as providing a visual guide of the extents of the space available for the placement and routing of the design, the Board Shape is also used by the software for:. The Board Shape is created from one or more Board Regions.

For designers working on a single-region board design, the following commands can be used to define the Board Shape:. The difference between the Define Board Shape from Selected Objects command and the Create Board Region from Selected Objects command is that the first command replaces all existing Board Regions with the new region that is created when the command is run, whereas the second command creates an additional Board Region, without removing any existing Board Region s.

The video first demonstrates creating the Board Shape from selected objects and then slicing the shape to create the three regions needed. Then it shows an alternate approach, where the three Board Regions are defined from selected objects. Note that these demonstrations are using Rigid-Flex 2. The next step is to import the board’s shape as a. DXF or. DWG file. Note that the shape to be imported must be a closed shape and internal cutouts are not automatically created but can be defined later from imported objects.

The software will attempt to find the shape based on the centerline of the selected objects. It will offer to use a tracing algorithm instead. Only choose this option if your design can accept the impact of this difference. This feature redefines the board shape based on a surface face of an imported 3D model. It can be used to quickly create a complex board shape and helps integration between electronic and mechanical design areas.

You will also be prompted to update the shape, which helps if the shape is still under development and updates are expected.

Only surfaces aligned with the X-Y plane can be used to create the board shape. If you select a model surface that requires alignment in the X-Y plane, you will be asked in a Confirmation dialog to align the surface before you can continue. This dialog also allows you to place the model using the selected face in relation to either the top or bottom surface of the board. This means that the vertical position of the model can also be set at the same time.

After the board shape has been redefined, you will be given the option to hide the 3D body. Use this command when the Board Shape exists but there are currently no objects along the boundary.

Situations where this command can be useful include:. A board cutout can be placed anywhere in the Board Shape. Note that the cutout is actually a Region object configured to be a negative object.

A Board Cutout has been placed on the Board Shape. If the board cutout is an unusual shape, such as a circle, it can be easier to create an outline of the cutout shape using tracks and arcs for example, Place » Arc » Full Circle , select the shape then convert it to a Board Cutout Tools » Convert » Create Board Cutout from Selected Primitives.

Polygons that overlay a solid region board cutout will pour as close to the edge of the cutout as allowed by the applicable Clearance design rule. A specific Clearance design rule can be created if required, which could, for example, be scoped to apply between IsBoardCutoutRegion and InPolygon. A common approach used to cut the finished board from the fabrication panel is to mill or route the board out of the panel.

Board cutouts can also be routed out. This can be done manually or automatically by the software. A Board Cutout in the first image, with a Route Tool path defined in the second image. As well as the Board Shape, you also should define a placement and routing boundary around the edge of the board. Alternatively, this can be done manually by placing objects on the keepout layer.

Objects placed on this layer define a no-crossing-allowed boundary for components and routing. Typically you want objects such as components and routing to be a certain distance from the edge of the board; this distance can be controlled by setting the applicable routing and component placement design rules.

You can also define other routing and component keepout areas for mechanical objects, such as screw heads or other mounting requirements. A keepout boundary defined by placing standard line objects on the keepout purple layer.

If would like to speak with a representative, please contact your local Altium office. Download Altium Designer Installer. You may receive communications from Altium and can change your notification preferences at any time. If you are not an active Altium Subscription member, please fill out the form below to get your free trial. Just fill out the form below to request your Student License today.

Upverter is a free community-driven platform designed specifically to meet the needs of makers like you. Click here to give it a try! Using Altium Documentation. Note that in previous releases of Altium Designer this option was called Legacy. The behavior has changed along with the name change; enabling the old option restored the old mode Rigid-Flex1.

The default Board Shape in a new PCB document is a rectangular shape 6 inch x 4 inch, or mil x mil, or For specific project templates that can be used when creating a new PCB project, the associated PCB document in each case has a specific Board Shape according to the form factor of the board.

The current viewing mode for the PCB document can be changed using the corresponding commands from the main View menu. Alternatively, change views quickly using the 1 Board Planning Mode , 2 2D and 3 3D keyboard shortcuts. Learn more about placing and editing a Board Region. There are also a number of commands for working with Board Regions, learn more about the commands for converting between drawing primitives and board definition objects. Printer-friendly version. Found an issue with this document?

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