Steinberg cubase 5 manual pdf free download.PDF Documents and Online Documentation


Steinberg cubase 5 manual pdf free download.Konfiguration einer DAW


Cubase 4.5.2 Update.Cubase 4 | Steinberg

Driver, firmware, tools, operation manuals and other downloads. for Steinberg hardware. -Choose product- Absolute 5 VST Instrument Collection Absolute 4 VST Instrument Collection Absolute 3 VST Instrument Collection Absolute 2 VST Instrument Collection Backbone Cubase 11 Cubase Cubase 10 Cubase Cubase 9 Cubase Cubase iC Pro Cubasis. Remote_Control_ Cubase 5 | Steinberg Have a look at the manual Steinberg Cubase 5 Operation Manual online for free. It’s possible to download the document as PDF or print. offer Steinberg manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+. Page 1/4. leagues with the SE version coming for free with the latest Cubase and Nuendo versions. March Karl (Charlie) Steinberg 5. 1 New Features We added some exiting features that are described here in brief. While app. Apple OSX and Microsoft Windows versions are freely download-able from the Steinberg website, the iPad IOS version is.

Steinberg cubase 5 manual pdf free download.Steinberg Cubase 5 Operation Manual

View the Steinberg Cubase New Features Manual for free. All the Steinberg manuals and user’s guides are available for free view without any registration. The UR22C and the Yamaha Steinberg USB Driver support the bit Integer format, which can represent audio data in higher resolution compared to Float format. Together with a DAW (such as Cubase) which can fully utilize the bit Integer data, they enable unprecedented audio resolution in your music production. USB & USB Type-C. The Cubase documentation is divided into several sections, as listed below. The documents are available in Adobe Ac robat format () and can be accessed as follows: • You can open the PDF documents from the Documentation submenu on the Help menu in the program. • Under Windows you can also open these documents from the Cubase Doc -.

Cubase Pro Operation Manual. New Features Cubase comes with many new features. The following list informs you about the most important improvements and provides links to the corresponding descriptions. Here you will find detailed information about all the features and functions in the program. Conventions In our documentation, we use typographical and markup elements to structure information.

Key Commands Many of the default key commands, also known as keyboard shortcuts, use modifier keys, some of which are different depending on the operating system.

Setting up Audio You must set up your audio equipment before you can use it in Cubase. Synchronizers When using Cubase with external tape transports, you most likely must add a synchronizer to your system.

Audio Connections To play back and record in Cubase, you must set up input and output busses in the Audio Connections window. Here, you can also set up group and FX channels, external effects, external instruments, and the Control Room. Audio Connections Window The Audio Connections window allows you to set up input and output busses, group and FX channels, external effects, and external instruments.

Furthermore, you can use this window to access and configure the Control Room. Renaming the Hardware Inputs and Outputs Before you set up busses, you should rename the default inputs and outputs of your audio hardware. This allows transferring projects between different computers and setups.

Adding Input and Output Busses You must add input and output busses to establish the connection between your audio hardware and Cubase. Adding Child Busses Child busses allow you to route tracks to particular channels within a bus. Presets for Input and Output Busses For input and output bus configurations, you can use different kinds of presets.

External Instruments and Effects You can integrate external effect devices and external instruments, for example, hardware synthesizers, into the sequencer signal flow. Bus Configurations After you have set up all the required busses for a project you can edit the names and change port assignments.

The bus configuration is saved with the project. Project Window The Project window provides an overview of the project, and allows you to navigate and perform large scale editing. Project Zone The project zone is the heart of the Project window and cannot be hidden. Left Zone The left zone of the Project window allows you to display the Inspector and the Visibility tab. Lower Zone The lower zone of the Project window allows you to display specific windows and editors in an integrated and fixed zone of the Project window.

This is useful if you work on single screen systems and notebooks, for example. Keyboard Focus in the Project Window The different zones in the Project window can be controlled by using key commands. To make sure that a key command has effect on a specific zone, you must make sure that this zone has the keyboard focus. Zooming in the Project Window You can zoom in the Project window according to the standard zoom techniques.

Snap Function The Snap function helps you to find exact positions when editing in the Project window. It does this by restricting horizontal movement and positioning to certain positions.

Operations affected by Snap include moving, copying, drawing, sizing, splitting, range selection, etc. Cross-Hair Cursor The cross-hair cursor is displayed when working in the Project window and in the editors, facilitating navigation and editing, especially when arranging large projects. This allows you to undo all actions in the Project window as well as in the editors.

Color Handling You can colorize events and tracks in Cubase. This allows for an easier overview in the Project window. Project Handling In Cubase, projects are the central documents. You must create and set up a project to work with the program. Creating New Projects You can create empty projects or projects that are based on a template. Hub Hub keeps you up to date with the latest information and assists you with organizing your projects. A project file contains references to media data that can be saved in the project folder.

Template Files Templates can be a good starting point for new projects. Templates are projects where you can save all settings that you regularly use, such as bus configurations, sample rates, record formats, basic track layouts, VSTi setups, drum map setups, etc.

Opening Project Files You can open one or several saved project files at the same time. Saving Project Files You can save the active project as a project file. To keep your projects as manageable as possible, make sure that you save project files and all related files in the respective project folders.

Reverting to the Last Saved Version You can return to the last saved version and discard all changes that have been introduced. Choosing a Project Location You can specify a project location for saving projects in the Hub and in the Project Assistant. Self-Contained Projects If you want to share your work or transfer it to another computer, your project must be self-contained. Tracks Tracks are the building blocks of your project. They allow you to import, add, record, and edit parts and events.

Tracks are listed from top to bottom in the track list and extend horizontally across the Project window. Each track is assigned to a particular channel strip in the MixConsole. You can also specify the order of the sections. Track Controls Settings Dialog The Track Controls Settings dialog allows you to configure which track controls are shown in the track list. You can also specify the order of controls and group controls so that they are always shown adjacent to each other.

Audio Tracks You can use audio tracks for recording and playing back audio events and audio parts. Each audio track has a corresponding audio channel in the MixConsole. An audio track can have any number of automation tracks for automating channel parameters, effect settings, etc. Each instrument track has a corresponding instrument channel in the MixConsole. An instrument track can have any number of automation tracks.

Each sampler track has a corresponding channel in the MixConsole. A sampler track can have any number of automation tracks. A MIDI track can have any number of automation tracks.

Group Channel Tracks You can use group channel tracks to create a submix of several audio channels and apply the same effects to them. A group channel track contains no events as such, but displays settings and automation for the corresponding group channel. Each FX channel can contain up to eight effect processors. By routing sends from an audio channel to an FX channel, you send audio from the audio channel to the effects on the FX channel.

Each FX channel has a corresponding channel in the MixConsole. An FX channel track can have any number of automation tracks.

Marker Track You can use marker tracks to add and edit markers that help you locate certain positions quickly. Ruler Track You can use ruler tracks to show several rulers with different display formats for the timeline. This is completely independent from the main ruler, as well as rulers and position displays in other windows. Folder Tracks Folder tracks function as containers for other tracks, making it easier to organize and manage the track structure.

They also allow you to edit several tracks at the same time. More Tracks Some track types can only be added once. Track Handling Tracks are the building blocks of your project. In Cubase, events and parts are placed on tracks. Track presets contain sound and channel settings.

Track Import You can import tracks from other Nuendo or Cubase projects or track archives. This allows you, for example, to import premixed tracks or stems to your active project, or to reuse the mix settings of a previous project for a new song. Track Export You can export selected tracks as track archives. This is useful if you want to use specific tracks in other projects, for example. Splitting Multi-Channel Audio Tracks You can split multi-channel tracks, such as stereo or surround, into several mono tracks.

This is useful if you want to use the tracks in an application that only supports mono tracks or if you want to edit individual channels of a multi-channel file. Merging Mono Audio Tracks to Multi-Channel Tracks You can convert mono tracks into multi-channel tracks to make editing and mixing more convenient.

Removing Selected Tracks You can remove selected tracks from the track list. Removing Empty Tracks You can remove empty tracks from the track list. Moving Tracks in the Track List You can move tracks up or down in the track list. Renaming Tracks You can rename tracks. Showing Track Pictures You can add pictures to tracks to recognize your tracks easily.

Setting the Track Height You can enlarge the track height to show the events on the track in detail, or you can decrease the height of several tracks to get a better overview of your project. Selecting Tracks You can select one or multiple tracks in the track list.

Deselecting Tracks You can deselect tracks that are selected in the track list. Duplicating Tracks You can duplicate a track with all contents and channel settings.

Disabling Tracks You can disable audio, instrument, MIDI, and sampler tracks that you do not want to play back or process at the moment. Disabling a track zeroes its output volume and shuts down all disk activity and processing for the track.

Organizing Tracks in Folder Tracks You can organize your tracks in folders by moving tracks into folder tracks. This allows you to perform editing on several tracks as one entity.